AI Insights · Timothy · July 2023
Performance of Top 5 Simulator Games on Unified Platform in Brazil: Q2 2023
An overview of the top-performing simulator games in Brazil for Q2 2023, highlighting trends in downloads, revenue, and active users.
The second quarter of 2023 saw varied performance among the top 5 simulator games in Brazil on a unified platform, combining data from both iOS and Android. Here's a closer look at the key trends for each game.
Farming Simulator 23 Mobile by GIANTS Software GmbH, which launched in late May, had an initial spike in weekly revenue, starting at around $59K in the first week and then steadily declining to approximately $6.1K by the end of June. Downloads followed a similar downward trend, beginning at 11.8K in the launch week and falling to about 2.3K in the last week of June.
Farming Simulator 20, also from GIANTS Software GmbH, showed more stability. Weekly revenue hovered around the $3.7K to $4.9K range at the beginning of Q2, but declined to roughly $2.4K by the end of June. Downloads were relatively low throughout the quarter, peaking at 1.2K in early April and dropping to 457 by the end of June. Active users saw a gradual decrease, from 2.4K at the start of Q2 to about 1.9K by the end of June.
Airline Manager - 2024 from Xombat ApS experienced consistent weekly revenue, averaging around $1K to $1.4K. Downloads fluctuated, peaking at 11.5K in early April and dipping to 6.9K by the end of June. Active users showed an overall upward trend, starting at 26.1K and reaching a high of approximately 30.3K in mid-June, before settling at 27.5K by the end of the quarter.
Strawberry Shortcake Bake Shop by Budge Studios saw a steady climb in weekly revenue, beginning at around $958 and rising to approximately $1.8K by the end of June. The game maintained a strong download rate, consistently around the 25K to 28K range, though it dipped slightly to 21.8K in the last week of June. Active users remained robust, averaging between 55K to 73K throughout the quarter.
WildCraft: Wild Sim Online by Turbo Rocket Games saw a slight decrease in weekly revenue, ranging from $1.3K at the start of Q2 to about $1K by the end of June. Downloads were strong initially, peaking at 54.6K in late April but significantly dropped to 12.3K by the end of June. Active users followed a similar pattern, starting high at 157.7K and decreasing to 91.9K by the end of the quarter.
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